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About me

 

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After the degree, I tried to join the industry for a while, but as I wasn't having the results I expected, I decided to give a step back and start a Master's Degree in Game Design in 2023 at U-TAD, where I specialized in Game Design
 

​I worked on GHUNTER for 8 months, alongside a team of 36 developers, winning awards for Best University Game (BiG Bilbao, 2024), 2nd Best Game by the public (Guerrilla Game Festival, 2024) and a nomination for Best Game Design (PlayStation Talents, 2024).

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Currently, I'm looking for making my way into the industry to gain more experience that will help me grow professionally while I continue acquiring knowledge with personal projects.

From the memories I have of my childhood, most of them are with video games.

I've always been able to enjoy them and all of this led me to pursue a video game degree, my first step into the industry in 2017.

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I moved to Madrid, where I started a Bachelor's Degree in Game Development and Narration at Francisco de Vitoria University, where I could learn the base knowledge in every video game area and also studying a specialist degree in Technical Artist.

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During this period, I had the opportunity of participating in several Global Game Jams, where my team was the winner of Best Narrative (GGJ2019).

 

Before finishing the degree, I did an internship at Microsoft to work in a project based on using Minecraft to strengthen the skills of elementary students

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